Roadmap
Version 0.4.1
- (#129) core: network model to share widgets between pymt processes /different computers?
- core: replace numpy with euclid ? (performance?)
- (#130) core: face detection provider ?
- (#22) theming: find artist to make standard widgets look awesome
- (#68) documentation: write unit example for each widget
- (#128) core: clean all widgets so that we have correct public/private (must start with underscore) properties (so if e.g. we build visual interface builder, we can detect properties)
- (#132) examples: clean up examples (examples vs. applications)
- marketing: beeing published in nuigroup, slashdot, hackaday, instructable, etc...
- setup: make installing/getting started very easy
- social: IRC bot
- tutorials: tutorial for using other python lib (take crayon with pymunk)
- tutorials: video tutorials
- tutorials: write tutorials (take GOL.py as example)
Version 0.4
Due to 1st january. (late !) Real issues list: open, all
(#34) core: abstract data source (image, video, pdf, obj, sound, etc)(#127) core: add licensing info to all the files in core(#131) designer: make small editor to run etc..(#135) setup: include dependences?(#81) animation: refactor animation framework(#133) graphx: add low level graphics caching for better performance(#134) setup: make install and configure easier (Tkinter configuration)theming: new CSS colors (change background to white!! and make things look better by default)input: add camera input providergraphx: fix text drawing to be faster... maybe use cairo or pangocore: use pyOpenGL, because its faster (fork parts of pyglet for windowing, textures, etc)core: connect event to widget properties ( e.g. slider.connect('on_value_change', button, 'label') )(done in 0.3.1)core: new clock module(done)core: new texture module(done)core: new image module(done)core: no C++ core
Version 0.?
- input: add internal vision tracker
