Roadmap

Version 0.4.1

  • (#129) core: network model to share widgets between pymt processes /different computers?
  • core: replace numpy with euclid ? (performance?)
  • (#130) core: face detection provider ?
  • (#22) theming: find artist to make standard widgets look awesome
  • (#68) documentation: write unit example for each widget
  • (#128) core: clean all widgets so that we have correct public/private (must start with underscore) properties (so if e.g. we build visual interface builder, we can detect properties)
  • (#132) examples: clean up examples (examples vs. applications)
  • marketing: beeing published in nuigroup, slashdot, hackaday, instructable, etc...
  • setup: make installing/getting started very easy
  • social: IRC bot
  • tutorials: tutorial for using other python lib (take crayon with pymunk)
  • tutorials: video tutorials
  • tutorials: write tutorials (take GOL.py as example)

Version 0.4

Due to 1st january. (late !) Real issues list: open, all

  • (#34) core: abstract data source (image, video, pdf, obj, sound, etc)
  • (#127) core: add licensing info to all the files in core
  • (#131) designer: make small editor to run etc..
  • (#135) setup: include dependences?
  • (#81) animation: refactor animation framework
  • (#133) graphx: add low level graphics caching for better performance
  • (#134) setup: make install and configure easier (Tkinter configuration)
  • theming: new CSS colors (change background to white!! and make things look better by default)
  • input: add camera input provider
  • graphx: fix text drawing to be faster... maybe use cairo or pango
  • core: use pyOpenGL, because its faster (fork parts of pyglet for windowing, textures, etc)
  • core: connect event to widget properties ( e.g. slider.connect('on_value_change', button, 'label') ) (done in 0.3.1)
  • core: new clock module (done)
  • core: new texture module (done)
  • core: new image module (done)
  • core: no C++ core

Version 0.?

  • input: add internal vision tracker